Bigpoint partners with Tencent to bring Drakensang Online to China

Hamburg, Germany, 30th March 2015 Bigpoint, one of the leading global developers and publishers of online games, entered into an exclusive partnership with Tencent, a leading provider of comprehensive Internet services in China, for the publishing of Drakensang Online in Mainland China.

Khaled Helioui, CEO of Bigpoint: “With over 29 million players around the world, Drakensang is one of our most successful games to date. We have been very carefully preparing its launch in China, the biggest market in our industry, and are proud to announce today that we are working with the market leader to provide the best gaming experience to the Chinese gaming community. Throughout our review process Tencent has consistently demonstrated a keen understanding of the genre and provided relevant feedback regarding optimizations for the Chinese community. This is our first step in China and we are looking forward to expanding our presence in this fascinating market.”

Bigpoint is the first European game company to enter into a publishing partnership for an online game with Tencent. Tencent has already built up a healthy ecosystem, in which Bigpoint can benefit from Tencent’s strengths such as unified login, comprehensive views of users’ social graphs, multiplatform marketing capabilities, infrastructure support, payment solutions and insights into gamers‘ needs.

Raymond Gong, Assistant General Manager of Online Game, Tencent Games, said, “The exclusive publishing rights for Drakensang Online in Mainland China is one of our steps to expand our online games portfolio. Drakensang, a leading title from Bigpoint, is the perfect fit for Chinese gamers in terms of graphical quality, accessibility and game play. We plan to intensely work together with the experts at Bigpoint to successfully provide Drakensang to our local community.”

Giovanni Valeriota, Director of Games Distribution at Bigpoint: “The expansion to China was the next step in a coherent line of events, after entering several Asian markets and opening a local office in Korea. We have several games in the pipeline for distribution in Asia and are looking forward to further launches in the region.”